Author: Stephanie Garber
Caraval is pretty good. It's not unique or mind-blowing, but it's entertaining. Like a watered-down Night Circus. Caraval is to Kool-Aid as The Night Circus is to a vodka twist.
In other words, I had a few Problems.
1) Scarlett has to play the Caraval game to find her sister. To win, she has to solve 5 clues. But she's never really sure what's a clue and what's not. And also, she could have skipped to Clue 5 at the beginning of the game. They don't need to be sequential. That's NOT how games WORK you guys.
2) The people who run Caraval are constantly telling Scarlett to remember it's only a game and things in the game are not real. These reminders feel like warnings to the reader as well, about things being twisty and surprising. But the only twist is one you'll see coming a mile away.
Despite these problems, this is still a fun book. You should read it, but you probably don't want to own it. To the library!
Full disclosure: I got it from the library because free.